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Star Wars: The Old Republic - Cartel Market Staff

Star Wars: The Old Republic – Cartel Market Staff

Role: Lead Weapons Artist

Responsible for owning asset through modeling, UVing, and texturing. Assisted with engine setup and engine integration.

The weapon was designed to meet visual fidelity, gameplay functionality, and performance standards, aligning with the franchise’s established aesthetic. Attention was given to optimized topology, material quality, and seamless integration with in-game animation and weapon systems.

Co-designed alongside Brad Lewis who also did the in-game visual FX for this weapon.
https://www.artstation.com/nonentity