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Defector: Statue of Liberty

Role: Lead Environment Artist

I led the creation of the final environment for Defector’s climactic showdown, set atop the Statue of Liberty. This asset was designed for extremely close player proximity, requiring a high level of fidelity to hold up in VR. From initial sculpt through final render, I owned the environment asset end-to-end, ensuring both visual authenticity and performance suitability.

Building and prop assets were designed to fill the ground level environment. Responsible for model, uvs, texture and asset placement.

Statue of Liberty

Statue of Liberty

Statue of Liberty Close-ups

Statue of Liberty Close-ups

Statue of Liberty Pedestal

Statue of Liberty Pedestal

Statue of Liberty: Liberty Island Building 01

Statue of Liberty: Liberty Island Building 01

Statue of Liberty: Liberty Island Building 02

Statue of Liberty: Liberty Island Building 02

Statue of Liberty: Liberty Island Building 03

Statue of Liberty: Liberty Island Building 03